Retinue Name: Imperial Navy S&R Team

Faction: Imperial Guard

Created by: Pnweerar

Notes: An S&R team should be well armed, well trained, and small. The same squad will likely be used by their ships's commander for Special Operations work. Hostage rescue, VIP security, HVT hits, and recce.

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Printable version

Name Grit FV SV Speed Points Notes Actions
Stormtrooper 4+ +1 +1 +0 25 Leader. Carapace Armour (7+ to hit). Hellgun (8pts). Stalwart (5pts). (not logged in)
Stormtrooper 4+ +1 +1 +0 25 Leader. Carapace Armour (7+ to hit). Hellgun (8pts). Stalwart (5pts). (not logged in)
Stormtrooper 4+ +1 +1 +0 25 Leader. Carapace Armour (7+ to hit). Hellgun (8pts). Stalwart (5pts). (not logged in)
Stormtrooper 4+ +1 +1 +0 25 Leader. Carapace Armour (7+ to hit). Hellgun (8pts). Medic (5pts). (not logged in)
Stormtrooper 4+ +1 +1 +0 25 Leader. Carapace Armour (7+ to hit). Hellgun (8pts). Stalwart (5pts). (not logged in)
Sniper 4+ +0 +3 +0 20 Leader. Flak Jacket (6+ to hit). Sniper Rifle (5pts). Sniper (5pts). (not logged in)
Sniper 4+ +0 +3 +0 20 Leader. Flak Jacket (6+ to hit). Sniper Rifle (5pts). Sniper (5pts). (not logged in)
Officer 3+ +2 +2 +0 29 Leader. Refractor Shield (7+ to hit). Chainsword (2pts). Bolt Pistol (3pts). Analyze (5pts). (not logged in)
Heavy Weapon Servitor 3+ +0 +2 +0 28 Leader. Servitor Combat Chassis (7+ to hit). Heavy Bolter (6pts). Bionics (5pts). (not logged in)
Sanctioned Psyker 3+ +0 +0 +0 19 Just clothing (5+ to hit). Zone of Shadows (10pts). (not logged in)
Total: 241